Converted cServer to use the cNetwork API.
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@@ -47,7 +47,7 @@ const int cPlayer::EATING_TICKS = 30;
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cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
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cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) :
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super(etPlayer, 0.6, 1.8),
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m_bVisible(true),
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m_FoodLevel(MAX_FOOD_LEVEL),
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@@ -174,7 +174,7 @@ void cPlayer::Destroyed()
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void cPlayer::SpawnOn(cClientHandle & a_Client)
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{
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if (!m_bVisible || (m_ClientHandle == (&a_Client)))
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if (!m_bVisible || (m_ClientHandle.get() == (&a_Client)))
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{
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return;
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}
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@@ -246,7 +246,7 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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if (CanMove)
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{
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BroadcastMovementUpdate(m_ClientHandle);
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BroadcastMovementUpdate(m_ClientHandle.get());
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}
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if (m_Health > 0) // make sure player is alive
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@@ -419,7 +419,7 @@ void cPlayer::StartChargingBow(void)
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LOGD("Player \"%s\" started charging their bow", GetName().c_str());
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m_IsChargingBow = true;
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m_BowCharge = 0;
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle);
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle.get());
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}
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@@ -432,7 +432,7 @@ int cPlayer::FinishChargingBow(void)
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int res = m_BowCharge;
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m_IsChargingBow = false;
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m_BowCharge = 0;
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle);
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle.get());
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return res;
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}
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@@ -446,7 +446,7 @@ void cPlayer::CancelChargingBow(void)
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LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", GetName().c_str(), m_BowCharge);
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m_IsChargingBow = false;
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m_BowCharge = 0;
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle);
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m_World->BroadcastEntityMetadata(*this, m_ClientHandle.get());
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}
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@@ -1391,7 +1391,7 @@ void cPlayer::SetVisible(bool a_bVisible)
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if (!a_bVisible && m_bVisible)
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{
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m_bVisible = false;
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m_World->BroadcastDestroyEntity(*this, m_ClientHandle); // Destroy on all clients
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m_World->BroadcastDestroyEntity(*this, m_ClientHandle.get()); // Destroy on all clients
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}
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}
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@@ -2294,6 +2294,16 @@ void cPlayer::Detach()
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void cPlayer::RemoveClientHandle(void)
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{
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ASSERT(m_ClientHandle != nullptr);
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m_ClientHandle.reset();
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}
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AString cPlayer::GetUUIDFileName(const AString & a_UUID)
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{
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AString UUID = cMojangAPI::MakeUUIDDashed(a_UUID);
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