Add Statistics and Achievements for newer Network standards
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@@ -4,15 +4,17 @@
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#include "Globals.h"
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#include "StatSerializer.h"
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#include "../Statistics.h"
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#include "../JsonUtils.h"
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#include "NamespaceSerializer.h"
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#include <fstream>
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#include <json/json.h>
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cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_PlayerName, const AString & a_FileName, cStatManager * a_Manager)
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cStatSerializer::cStatSerializer(cStatManager & a_Manager, const AString & a_WorldName, const AString & a_FileName)
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: m_Manager(a_Manager)
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{
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// Even though stats are shared between worlds, they are (usually) saved
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@@ -21,8 +23,7 @@ cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_
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AString StatsPath;
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Printf(StatsPath, "%s%cstats", a_WorldName.c_str(), cFile::PathSeparator());
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m_LegacyPath = StatsPath + "/" + a_PlayerName + ".json";
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m_Path = StatsPath + "/" + a_FileName + ".json";
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m_Path = StatsPath + cFile::PathSeparator() + a_FileName + ".json";
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// Ensure that the directory exists.
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cFile::CreateFolder(StatsPath);
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@@ -32,49 +33,26 @@ cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_
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bool cStatSerializer::Load(void)
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void cStatSerializer::Load(void)
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{
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AString Data = cFile::ReadWholeFile(m_Path);
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if (Data.empty())
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{
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Data = cFile::ReadWholeFile(m_LegacyPath);
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if (Data.empty())
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{
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return false;
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}
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}
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Json::Value Root;
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std::ifstream(m_Path) >> Root;
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if (JsonUtils::ParseString(Data, Root))
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{
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return LoadStatFromJSON(Root);
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}
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return false;
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LoadCustomStatFromJSON(Root["stats"]["custom"]);
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}
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bool cStatSerializer::Save(void)
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void cStatSerializer::Save(void)
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{
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Json::Value Root;
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SaveStatToJSON(Root);
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cFile File;
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if (!File.Open(m_Path, cFile::fmWrite))
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{
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return false;
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}
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SaveStatToJSON(Root["stats"]);
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Root["DataVersion"] = NamespaceSerializer::DataVersion();
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AString JsonData = JsonUtils::WriteStyledString(Root);
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File.Write(JsonData.data(), JsonData.size());
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File.Close();
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return true;
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std::ofstream(m_Path) << Root;
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}
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@@ -83,68 +61,50 @@ bool cStatSerializer::Save(void)
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void cStatSerializer::SaveStatToJSON(Json::Value & a_Out)
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{
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for (unsigned int i = 0; i < static_cast<unsigned int>(statCount); ++i)
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m_Manager.ForEachStatisticType([&a_Out](const cStatManager::CustomStore & Store)
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{
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StatValue Value = m_Manager->GetValue(static_cast<eStatistic>(i));
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if (Value != 0)
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if (Store.empty())
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{
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const AString & StatName = cStatInfo::GetName(static_cast<eStatistic>(i));
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a_Out[StatName] = Value;
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// Avoid saving "custom": null to disk:
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return;
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}
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// TODO 2014-05-11 xdot: Save "progress"
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}
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auto & Custom = a_Out["custom"];
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for (const auto & Item : Store)
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{
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Custom[NamespaceSerializer::From(Item.first)] = Item.second;
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}
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});
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}
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bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In)
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void cStatSerializer::LoadCustomStatFromJSON(const Json::Value & a_In)
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{
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m_Manager->Reset();
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for (Json::Value::const_iterator it = a_In.begin() ; it != a_In.end() ; ++it)
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for (auto it = a_In.begin() ; it != a_In.end() ; ++it)
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{
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AString StatName = it.key().asString();
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eStatistic StatType = cStatInfo::GetType(StatName);
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if (StatType == statInvalid)
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const auto & Key = it.key().asString();
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const auto StatInfo = NamespaceSerializer::SplitNamespacedID(Key);
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if (StatInfo.first == NamespaceSerializer::Namespace::Unknown)
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{
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LOGWARNING("Invalid statistic type \"%s\"", StatName.c_str());
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// Ignore non-Vanilla, non-Cuberite namespaces for now:
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continue;
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}
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const Json::Value & Node = *it;
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if (Node.isInt())
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const auto & StatName = StatInfo.second;
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try
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{
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m_Manager->SetValue(StatType, Node.asInt());
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m_Manager.SetValue(NamespaceSerializer::ToCustomStatistic(StatName), it->asInt());
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}
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else if (Node.isObject())
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catch (const std::out_of_range & Oops)
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{
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StatValue Value = Node.get("value", 0).asInt();
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// TODO 2014-05-11 xdot: Load "progress"
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m_Manager->SetValue(StatType, Value);
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FLOGWARNING("Invalid statistic type \"{}\"", StatName);
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}
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else
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catch (const Json::LogicError & Oops)
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{
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LOGWARNING("Invalid statistic value for type \"%s\"", StatName.c_str());
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FLOGWARNING("Invalid statistic value for type \"{}\"", StatName);
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}
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}
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return true;
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}
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