1
0

Add Statistics and Achievements for newer Network standards

This commit is contained in:
12xx12
2020-08-12 09:54:36 +01:00
committed by Tiger Wang
parent 47f7727b7f
commit 7d0813ce8c
31 changed files with 1057 additions and 517 deletions

View File

@@ -766,16 +766,16 @@ void cSlotAreaCrafting::HandleCraftItem(const cItem & a_Result, cPlayer & a_Play
{
switch (a_Result.m_ItemType)
{
case E_BLOCK_WORKBENCH: a_Player.AwardAchievement(achCraftWorkbench); break;
case E_BLOCK_FURNACE: a_Player.AwardAchievement(achCraftFurnace); break;
case E_BLOCK_CAKE: a_Player.AwardAchievement(achBakeCake); break;
case E_BLOCK_ENCHANTMENT_TABLE: a_Player.AwardAchievement(achCraftEnchantTable); break;
case E_BLOCK_BOOKCASE: a_Player.AwardAchievement(achBookshelf); break;
case E_ITEM_WOODEN_PICKAXE: a_Player.AwardAchievement(achCraftPickaxe); break;
case E_ITEM_WOODEN_SWORD: a_Player.AwardAchievement(achCraftSword); break;
case E_ITEM_STONE_PICKAXE: a_Player.AwardAchievement(achCraftBetterPick); break;
case E_ITEM_WOODEN_HOE: a_Player.AwardAchievement(achCraftHoe); break;
case E_ITEM_BREAD: a_Player.AwardAchievement(achMakeBread); break;
case E_BLOCK_WORKBENCH: a_Player.AwardAchievement(Statistic::AchBuildWorkBench); break;
case E_BLOCK_FURNACE: a_Player.AwardAchievement(Statistic::AchBuildFurnace); break;
case E_BLOCK_CAKE: a_Player.AwardAchievement(Statistic::AchBakeCake); break;
case E_BLOCK_ENCHANTMENT_TABLE: a_Player.AwardAchievement(Statistic::AchEnchantments); break;
case E_BLOCK_BOOKCASE: a_Player.AwardAchievement(Statistic::AchBookcase); break;
case E_ITEM_WOODEN_PICKAXE: a_Player.AwardAchievement(Statistic::AchBuildPickaxe); break;
case E_ITEM_WOODEN_SWORD: a_Player.AwardAchievement(Statistic::AchBuildSword); break;
case E_ITEM_STONE_PICKAXE: a_Player.AwardAchievement(Statistic::AchBuildBetterPickaxe); break;
case E_ITEM_WOODEN_HOE: a_Player.AwardAchievement(Statistic::AchBuildHoe); break;
case E_ITEM_BREAD: a_Player.AwardAchievement(Statistic::AchMakeBread); break;
default: break;
}
}
@@ -2043,8 +2043,8 @@ void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Playe
/** TODO 2014-05-12 xdot: Figure out when to call this method. */
switch (a_Result.m_ItemType)
{
case E_ITEM_IRON: a_Player.AwardAchievement(achAcquireIron); break;
case E_ITEM_COOKED_FISH: a_Player.AwardAchievement(achCookFish); break;
case E_ITEM_IRON: a_Player.AwardAchievement(Statistic::AchAcquireIron); break;
case E_ITEM_COOKED_FISH: a_Player.AwardAchievement(Statistic::AchCookFish); break;
default: break;
}
}
@@ -2193,7 +2193,7 @@ void cSlotAreaBrewingstand::HandleBrewedItem(cPlayer & a_Player, const cItem & a
// Award an achievement if the item is not a water bottle (is a real brewed potion)
if (a_ClickedItem.m_ItemDamage > 0)
{
a_Player.AwardAchievement(achBrewPotion);
a_Player.AwardAchievement(Statistic::AchPotion);
}
}