1
0

cSocket doesn't use cPackets.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@790 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-25 21:59:13 +00:00
parent 7157ebc061
commit 7cf9ddaa48
6 changed files with 13 additions and 49 deletions

View File

@@ -2,7 +2,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cSocket.h"
#include "packets/cPacket.h"
#ifndef _WIN32
#include <netdb.h>
@@ -314,28 +313,6 @@ int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
int cSocket::Send(const cPacket * a_Packet)
{
AString Serialized;
a_Packet->Serialize(Serialized);
return Send(Serialized.data(), Serialized.size());
}
int cSocket::Send(const cPacket & a_Packet)
{
AString Serialized;
a_Packet.Serialize(Serialized);
return Send(Serialized.data(), Serialized.size());
}
unsigned short cSocket::GetPort(void) const
{
ASSERT(IsValid());