cSocket doesn't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@790 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 08/24/12 10:55:13.
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** Generated automatically by tolua++-1.0.92 on 08/25/12 23:57:06.
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*/
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#ifndef __cplusplus
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@@ -12264,14 +12264,14 @@ static int tolua_AllToLua_cWorld_CastThunderbolt00(lua_State* tolua_S)
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#endif
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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int a_X = ((int) tolua_tonumber(tolua_S,2,0));
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int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
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int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
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int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
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int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
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int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'CastThunderbolt'", NULL);
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#endif
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{
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self->CastThunderbolt(a_X,a_Y,a_Z);
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self->CastThunderbolt(a_BlockX,a_BlockY,a_BlockZ);
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}
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}
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return 0;
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