Refactored window clicking code to use different click actions
First part of solving FS #371; should fix #370. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -163,7 +163,7 @@ public:
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void HandleAnimation (char a_Animation);
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void HandleSlotSelected (short a_SlotNum);
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void HandleWindowClose (char a_WindowID);
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void HandleWindowClick (char a_WindowID, short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem);
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void HandleWindowClick (char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem);
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void HandleUpdateSign (
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int a_BlockX, int a_BlockY, int a_BlockZ,
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const AString & a_Line1, const AString & a_Line2,
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