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Changed int parameters to vector parameters in cCuboid and simulators (#3874)

This commit is contained in:
Lane Kolbly
2017-08-17 08:48:38 -05:00
committed by Mattes D
parent 09e94bd947
commit 7bdbfad1bb
39 changed files with 283 additions and 215 deletions

View File

@@ -218,16 +218,16 @@ bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType)
void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
void cFireSimulator::AddBlock(Vector3i a_Block, cChunk * a_Chunk)
{
if ((a_Chunk == nullptr) || !a_Chunk->IsValid())
{
return;
}
int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
int RelX = a_Block.x - a_Chunk->GetPosX() * cChunkDef::Width;
int RelZ = a_Block.z - a_Chunk->GetPosZ() * cChunkDef::Width;
BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_Block.y, RelZ);
if (!IsAllowedBlock(BlockType))
{
return;
@@ -237,15 +237,15 @@ void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk *
cFireSimulatorChunkData & ChunkData = a_Chunk->GetFireSimulatorData();
for (cCoordWithIntList::iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
{
if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
if ((itr->x == RelX) && (itr->y == a_Block.y) && (itr->z == RelZ))
{
// Already present, skip adding
return;
}
} // for itr - ChunkData[]
FLOG("FS: Adding block {%d, %d, %d}", a_BlockX, a_BlockY, a_BlockZ);
ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ, 100));
FLOG("FS: Adding block {%d, %d, %d}", a_Block.x, a_Block.y, a_Block.z);
ChunkData.push_back(cCoordWithInt(RelX, a_Block.y, RelZ, 100));
}