Changed int parameters to vector parameters in cCuboid and simulators (#3874)
This commit is contained in:
@@ -218,16 +218,16 @@ bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType)
|
||||
|
||||
|
||||
|
||||
void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
|
||||
void cFireSimulator::AddBlock(Vector3i a_Block, cChunk * a_Chunk)
|
||||
{
|
||||
if ((a_Chunk == nullptr) || !a_Chunk->IsValid())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
|
||||
int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
|
||||
BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
|
||||
int RelX = a_Block.x - a_Chunk->GetPosX() * cChunkDef::Width;
|
||||
int RelZ = a_Block.z - a_Chunk->GetPosZ() * cChunkDef::Width;
|
||||
BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_Block.y, RelZ);
|
||||
if (!IsAllowedBlock(BlockType))
|
||||
{
|
||||
return;
|
||||
@@ -237,15 +237,15 @@ void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk *
|
||||
cFireSimulatorChunkData & ChunkData = a_Chunk->GetFireSimulatorData();
|
||||
for (cCoordWithIntList::iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
|
||||
{
|
||||
if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
|
||||
if ((itr->x == RelX) && (itr->y == a_Block.y) && (itr->z == RelZ))
|
||||
{
|
||||
// Already present, skip adding
|
||||
return;
|
||||
}
|
||||
} // for itr - ChunkData[]
|
||||
|
||||
FLOG("FS: Adding block {%d, %d, %d}", a_BlockX, a_BlockY, a_BlockZ);
|
||||
ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ, 100));
|
||||
FLOG("FS: Adding block {%d, %d, %d}", a_Block.x, a_Block.y, a_Block.z);
|
||||
ChunkData.push_back(cCoordWithInt(RelX, a_Block.y, RelZ, 100));
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user