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Changed int parameters to vector parameters in cCuboid and simulators (#3874)

This commit is contained in:
Lane Kolbly
2017-08-17 08:48:38 -05:00
committed by Mattes D
parent 09e94bd947
commit 7bdbfad1bb
39 changed files with 283 additions and 215 deletions

View File

@@ -34,7 +34,7 @@ public:
Meta |= 0x08;
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta, false);
a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
a_WorldInterface.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("block.stone_button.click_on", x, y, z, 0.5f, 0.6f);
// Queue a button reset (unpress)
@@ -45,7 +45,7 @@ public:
{
// Block hasn't change in the meantime; set its meta
a_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07, false);
a_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
a_World.WakeUpSimulators({a_BlockX, a_BlockY, a_BlockZ});
a_World.BroadcastSoundEffect("block.stone_button.click_off", x, y, z, 0.5f, 0.5f);
}
}