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MCServer is now compatible with Minecraft client 1.1 (as long as the client is not using any mods/plugins I think)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@165 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-01-20 17:39:16 +00:00
parent 50a7722242
commit 7b840aa5d8
5 changed files with 27 additions and 6 deletions

View File

@@ -2,7 +2,7 @@
bool cPacket_Respawn::Send(cSocket & a_Socket)
{
unsigned int TotalSize = c_Size;
unsigned int TotalSize = c_Size + m_LevelType.size() * sizeof(short);
char* Message = new char[TotalSize];
@@ -13,6 +13,7 @@ bool cPacket_Respawn::Send(cSocket & a_Socket)
AppendByte ( m_CreativeMode, Message, i );
AppendShort ( m_WorldHeight, Message, i );
AppendLong ( m_MapSeed, Message, i );
AppendString16 ( m_LevelType, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
@@ -27,5 +28,6 @@ bool cPacket_Respawn::Parse(cSocket & a_Socket)
if( !ReadByte( m_CreativeMode ) ) return false;
if( !ReadShort( m_WorldHeight ) ) return false;
if( !ReadLong( m_MapSeed ) ) return false;
if( !ReadString16( m_LevelType ) ) return false;
return true;
}