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MCServer is now compatible with Minecraft client 1.1 (as long as the client is not using any mods/plugins I think)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@165 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-01-20 17:39:16 +00:00
parent 50a7722242
commit 7b840aa5d8
5 changed files with 27 additions and 6 deletions

View File

@@ -1,5 +1,8 @@
#include "cPacket_Login.h"
const std::string cPacket_Login::LEVEL_TYPE_DEFAULT = "DEFAULT";
const std::string cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
bool cPacket_Login::Parse( cSocket & a_Socket )
{
//printf("Parse: NEW Login\n");
@@ -10,6 +13,7 @@ bool cPacket_Login::Parse( cSocket & a_Socket )
if( !ReadInteger( m_ProtocolVersion ) ) return false;
if( !ReadString16( m_Username ) ) return false;
if( !ReadLong ( m_MapSeed ) ) return false;
if( !ReadString16( m_LevelType ) ) return false;
if( !ReadInteger( m_ServerMode ) ) return false;
if( !ReadByte ( m_Dimension ) ) return false;
if( !ReadByte ( m_Difficulty ) ) return false;
@@ -21,7 +25,7 @@ bool cPacket_Login::Parse( cSocket & a_Socket )
bool cPacket_Login::Send( cSocket & a_Socket )
{
//printf("Send: NEW Login\n");
unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short);
unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short) + m_LevelType.size() * sizeof(short);
char* Message = new char[TotalSize];
unsigned int i = 0;
@@ -29,6 +33,7 @@ bool cPacket_Login::Send( cSocket & a_Socket )
AppendInteger( m_ProtocolVersion, Message, i );
AppendString16 ( m_Username, Message, i );
AppendLong ( m_MapSeed, Message, i );
AppendString16( m_LevelType, Message, i );
AppendInteger( m_ServerMode, Message, i );
AppendByte ( m_Dimension, Message, i );
AppendByte ( m_Difficulty, Message, i );