MCServer is now compatible with Minecraft client 1.1 (as long as the client is not using any mods/plugins I think)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@165 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,5 +1,8 @@
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#include "cPacket_Login.h"
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const std::string cPacket_Login::LEVEL_TYPE_DEFAULT = "DEFAULT";
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const std::string cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
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bool cPacket_Login::Parse( cSocket & a_Socket )
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{
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//printf("Parse: NEW Login\n");
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@@ -10,6 +13,7 @@ bool cPacket_Login::Parse( cSocket & a_Socket )
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if( !ReadInteger( m_ProtocolVersion ) ) return false;
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if( !ReadString16( m_Username ) ) return false;
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if( !ReadLong ( m_MapSeed ) ) return false;
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if( !ReadString16( m_LevelType ) ) return false;
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if( !ReadInteger( m_ServerMode ) ) return false;
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if( !ReadByte ( m_Dimension ) ) return false;
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if( !ReadByte ( m_Difficulty ) ) return false;
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@@ -21,7 +25,7 @@ bool cPacket_Login::Parse( cSocket & a_Socket )
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bool cPacket_Login::Send( cSocket & a_Socket )
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{
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//printf("Send: NEW Login\n");
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unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short);
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unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short) + m_LevelType.size() * sizeof(short);
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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@@ -29,6 +33,7 @@ bool cPacket_Login::Send( cSocket & a_Socket )
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AppendInteger( m_ProtocolVersion, Message, i );
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AppendString16 ( m_Username, Message, i );
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AppendLong ( m_MapSeed, Message, i );
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AppendString16( m_LevelType, Message, i );
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AppendInteger( m_ServerMode, Message, i );
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AppendByte ( m_Dimension, Message, i );
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AppendByte ( m_Difficulty, Message, i );
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