Added support for SetNextBlockTick() function callable from Lua
git-svn-id: http://mc-server.googlecode.com/svn/trunk@527 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1083,6 +1083,23 @@ void cChunkMap::GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty)
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void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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int ChunkX, ChunkZ;
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cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
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if (Chunk != NULL)
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{
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Chunk->SetNextBlockTick(a_BlockX, a_BlockY, a_BlockZ);
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}
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}
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void cChunkMap::Tick( float a_Dt, MTRand & a_TickRandom )
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{
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cCSLock Lock(m_CSLayers);
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