Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
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128
source/OSSupport/Thread.cpp
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128
source/OSSupport/Thread.cpp
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
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#ifdef _MSC_VER
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//
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// Usage: SetThreadName (-1, "MainThread");
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//
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typedef struct tagTHREADNAME_INFO
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{
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DWORD dwType; // must be 0x1000
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LPCSTR szName; // pointer to name (in user addr space)
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DWORD dwThreadID; // thread ID (-1=caller thread)
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DWORD dwFlags; // reserved for future use, must be zero
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} THREADNAME_INFO;
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void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName)
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{
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = szThreadName;
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info.dwThreadID = dwThreadID;
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info.dwFlags = 0;
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__try
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{
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RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (DWORD*)&info );
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}
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__except(EXCEPTION_CONTINUE_EXECUTION)
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{
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}
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}
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#endif // _MSC_VER
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cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName /* = 0 */ )
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: m_ThreadFunction( a_ThreadFunction )
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, m_Param( a_Param )
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, m_Event( new cEvent() )
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, m_StopEvent( 0 )
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{
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if( a_ThreadName )
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{
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m_ThreadName.assign(a_ThreadName);
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}
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}
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cThread::~cThread()
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{
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delete m_Event;
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if( m_StopEvent )
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{
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m_StopEvent->Wait();
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delete m_StopEvent;
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}
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}
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void cThread::Start( bool a_bWaitOnDelete /* = true */ )
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{
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if( a_bWaitOnDelete )
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m_StopEvent = new cEvent();
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#ifndef _WIN32
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pthread_t SndThread;
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if( pthread_create( &SndThread, NULL, MyThread, this) )
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LOGERROR("ERROR: Could not create thread!");
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#else
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DWORD ThreadID = 0;
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HANDLE hThread = CreateThread( 0 // security
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,0 // stack size
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, (LPTHREAD_START_ROUTINE) MyThread // function name
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,this // parameters
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,0 // flags
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,&ThreadID ); // thread id
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CloseHandle( hThread );
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#ifdef _MSC_VER
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if (!m_ThreadName.empty())
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{
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SetThreadName(ThreadID, m_ThreadName.c_str());
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}
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#endif // _MSC_VER
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#endif
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// Wait until thread has actually been created
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m_Event->Wait();
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}
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#ifdef _WIN32
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unsigned long cThread::MyThread(void* a_Param )
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#else
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void *cThread::MyThread( void *a_Param )
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#endif
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{
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cThread* self = (cThread*)a_Param;
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cEvent* StopEvent = self->m_StopEvent;
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ThreadFunc* ThreadFunction = self->m_ThreadFunction;
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void* ThreadParam = self->m_Param;
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// Set event to let other thread know this thread has been created and it's safe to delete the cThread object
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self->m_Event->Set();
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ThreadFunction( ThreadParam );
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if( StopEvent ) StopEvent->Set();
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return 0;
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}
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