APIDoc: Corrected a few links
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@@ -11451,7 +11451,7 @@ a_Player:OpenWindow(Window);
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Type = "number",
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},
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},
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Notes = "Returns the player's current set of skin part flags. This is a bitwise OR of various {{eSkinPart}} constants. Note that HasSkinPart may be easier to use in most situations.",
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Notes = "Returns the player's current set of skin part flags. This is a bitwise OR of various {{Globals#eSkinPart|eSkinPart}} constants. Note that HasSkinPart may be easier to use in most situations.",
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},
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GetStance =
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{
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@@ -12175,7 +12175,7 @@ a_Player:OpenWindow(Window);
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Type = "number",
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},
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},
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Notes = "Sets the skin part flags of the player. The value should be a bitwise OR of several {{eSkinPart}} constants.",
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Notes = "Sets the skin part flags of the player. The value should be a bitwise OR of several {{Globals#eSkinPart|eSkinPart}} constants.",
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},
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SetSprintingMaxSpeed =
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{
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@@ -17197,7 +17197,7 @@ end
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These constants represent the main and off hand. Currently, these constants are not used, but
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are provided for future use when dual-wielding is functional. An action or item can be in the
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main hand or the off hand. The main hand can be either the left or the right hand - use
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{{cPlayer}}:GetMainHand() to determine which (see {{eMainHand}}).
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{{cPlayer}}:GetMainHand() to determine which (see {{Globals#eMainHand|eMainHand}}).
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]],
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},
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eMainHand =
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