Send respawn packet by default (#4540)
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@@ -296,7 +296,7 @@ void cNetherPortalScanner::OnDisabled(void)
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}
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FLOGD("Placing player at {0}", Position);
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m_Entity->MoveToWorld(m_World, Position, true);
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m_Entity->MoveToWorld(m_World, Position, true, false);
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delete this;
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}
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