Progress on the 1.3.2 protocol.
Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -84,7 +84,7 @@ void cNoteEntity::MakeSound( void )
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}
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}
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m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch);
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m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch, E_BLOCK_NOTE_BLOCK);
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}
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