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Multiple fixes

* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
This commit is contained in:
Tiger Wang
2013-11-02 14:08:00 +00:00
parent b6faeaba18
commit 77b3db7e25
4 changed files with 17 additions and 12 deletions

View File

@@ -38,6 +38,7 @@ short cItem::GetMaxDamage(void) const
{
switch (m_ItemType)
{
case E_ITEM_BOW: return 384;
case E_ITEM_DIAMOND_AXE: return 1563;
case E_ITEM_DIAMOND_HOE: return 1563;
case E_ITEM_DIAMOND_PICKAXE: return 1563;