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Add Skulls/Heads

This commit is contained in:
Howaner
2014-02-17 20:14:08 +01:00
parent 745ad159f3
commit 777041806f
13 changed files with 354 additions and 5 deletions

View File

@@ -15,6 +15,7 @@
#include "JukeboxEntity.h"
#include "NoteEntity.h"
#include "SignEntity.h"
#include "SkullEntity.h"
@@ -31,6 +32,7 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World);
case E_BLOCK_HEAD: return new cSkullEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta, a_World);
case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_SIGN_POST: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);
case E_BLOCK_WALLSIGN: return new cSignEntity (a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World);