More fixes.
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@@ -2560,7 +2560,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
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if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR))
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{
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WriteChar(0);
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WriteShort(-1);
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return;
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}
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