Added Granite, Diorite and Andesite to the NaturalPatches generator.
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@@ -78,10 +78,11 @@ class cStructGenOreNests :
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public:
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struct OreInfo
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{
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BLOCKTYPE BlockType; // The type of the nest.
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int MaxHeight; // The highest possible a nest can occur
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int NumNests; // How many nests per chunk
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int NestSize; // The amount of blocks a nest can have.
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BLOCKTYPE BlockType; // The type of the nest.
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NIBBLETYPE BlockMeta = 0; // The block meta
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int MaxHeight; // The highest possible a nest can occur
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int NumNests; // How many nests per chunk
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int NestSize; // The amount of blocks a nest can have.
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};
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typedef std::vector<OreInfo> OreList;
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@@ -103,7 +104,7 @@ protected:
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// cFinishGen override:
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virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
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void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
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void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, NIBBLETYPE a_BlockMeta, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, cChunkDesc::BlockNibbleBytes & a_BlockMetas, int a_Seq);
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} ;
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