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Renamed cFinishGenFoliage to cFinishGenTallGrass

Better grass density
Added double tall grass.
This commit is contained in:
STRWarrior
2014-07-20 19:22:41 +02:00
parent 51ad6cd1b2
commit 76b79b51ad
3 changed files with 34 additions and 17 deletions

View File

@@ -338,10 +338,6 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
}
else if (NoCaseCompare(*itr, "Foliage") == 0)
{
m_FinishGens.push_back(new cFinishGenFoliage(Seed));
}
else if (NoCaseCompare(*itr, "Ice") == 0)
{
m_FinishGens.push_back(new cFinishGenIce);
@@ -419,6 +415,10 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
}
else if (NoCaseCompare(*itr, "TallGrass") == 0)
{
m_FinishGens.push_back(new cFinishGenTallGrass(Seed));
}
else if (NoCaseCompare(*itr, "TestRails") == 0)
{
m_FinishGens.push_back(new cTestRailsGen(Seed, 100, 1, 7, 50));