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Merged branch 'master' into c++11.

This commit is contained in:
Mattes D
2014-10-24 10:19:13 +02:00
47 changed files with 310 additions and 193 deletions

View File

@@ -8,7 +8,7 @@
#include "Server.h"
#include "Item.h"
#include "Root.h"
#include "inifile/iniFile.h"
#include "IniFile.h"
#include "ChunkMap.h"
#include "Generating/ChunkDesc.h"
#include "SetChunkData.h"
@@ -2851,19 +2851,19 @@ void cWorld::RemoveClientFromChunks(cClientHandle * a_Client)
void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunkPriority a_Priority, cClientHandle * a_Client)
{
m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client);
m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Priority, a_Client);
}
void cWorld::ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
void cWorld::ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunkPriority a_Priority, cClientHandle * a_Client)
{
a_Client->AddWantedChunk(a_ChunkX, a_ChunkZ);
m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client);
m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Priority, a_Client);
}
@@ -3492,7 +3492,6 @@ void cWorld::AddQueuedPlayers(void)
cClientHandle * Client = (*itr)->GetClientHandle();
if (Client != nullptr)
{
Client->StreamChunks();
Client->SendPlayerMoveLook();
Client->SendHealth();
Client->SendWholeInventory(*(*itr)->GetWindow());