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Fixed arrow collection animation

* Fixed piston extension non-solidness
This commit is contained in:
Tiger Wang
2014-07-09 19:56:50 +01:00
parent 372dbbb994
commit 74b6b398e7
5 changed files with 4 additions and 33 deletions

View File

@@ -1886,15 +1886,6 @@ void cWorld::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_
void cWorld::BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
m_ChunkMap->BroadcastCollectEntity(a_Pickup, a_Player, a_Exclude);
}
void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude)
{
m_ChunkMap->BroadcastDestroyEntity(a_Entity, a_Exclude);