Added skeleton code for projectile spawning.
This commit is contained in:
79
source/Entities/ProjectileEntity.cpp
Normal file
79
source/Entities/ProjectileEntity.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
|
||||
// ProjectileEntity.cpp
|
||||
|
||||
// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
|
||||
|
||||
#include "Globals.h"
|
||||
#include "ProjectileEntity.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cProjectileEntity:
|
||||
|
||||
cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) :
|
||||
super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height),
|
||||
m_Creator(a_Creator)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) :
|
||||
super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height),
|
||||
m_Creator(a_Creator)
|
||||
{
|
||||
SetSpeed(a_Speed);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed)
|
||||
{
|
||||
Vector3d Speed;
|
||||
if (a_Speed != NULL)
|
||||
{
|
||||
Speed = *a_Speed;
|
||||
}
|
||||
|
||||
switch (a_Kind)
|
||||
{
|
||||
case pkArrow: return new cArrowEntity(a_Creator, a_X, a_Y, a_Z, Speed);
|
||||
// TODO: the rest
|
||||
}
|
||||
|
||||
LOGWARNING("%s: Unknown kind: %d", __FUNCTION__, a_Kind);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cArrowEntity:
|
||||
|
||||
cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d a_Speed) :
|
||||
super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5)
|
||||
{
|
||||
SetSpeed(a_Speed);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cArrowEntity::SpawnOn(cClientHandle & a_Client)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user