Added skeleton code for projectile spawning.
This commit is contained in:
@@ -27,6 +27,8 @@ $cfile "ClientHandle.h"
|
||||
$cfile "Entities/Entity.h"
|
||||
$cfile "Entities/Pawn.h"
|
||||
$cfile "Entities/Player.h"
|
||||
$cfile "Entities/Pickup.h"
|
||||
$cfile "Entities/ProjectileEntity.h"
|
||||
$cfile "PluginManager.h"
|
||||
$cfile "Plugin.h"
|
||||
$cfile "PluginLua.h"
|
||||
@@ -45,7 +47,6 @@ $cfile "BlockEntities/DropperEntity.h"
|
||||
$cfile "BlockEntities/FurnaceEntity.h"
|
||||
$cfile "WebAdmin.h"
|
||||
$cfile "WebPlugin.h"
|
||||
$cfile "Entities/Pickup.h"
|
||||
$cfile "Root.h"
|
||||
$cfile "Vector3f.h"
|
||||
$cfile "Vector3d.h"
|
||||
|
||||
Reference in New Issue
Block a user