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Added skeleton code for projectile spawning.

This commit is contained in:
madmaxoft
2013-08-22 08:55:58 +02:00
parent 16e3242456
commit 73afb1507d
9 changed files with 487 additions and 259 deletions

View File

@@ -27,6 +27,8 @@ $cfile "ClientHandle.h"
$cfile "Entities/Entity.h"
$cfile "Entities/Pawn.h"
$cfile "Entities/Player.h"
$cfile "Entities/Pickup.h"
$cfile "Entities/ProjectileEntity.h"
$cfile "PluginManager.h"
$cfile "Plugin.h"
$cfile "PluginLua.h"
@@ -45,7 +47,6 @@ $cfile "BlockEntities/DropperEntity.h"
$cfile "BlockEntities/FurnaceEntity.h"
$cfile "WebAdmin.h"
$cfile "WebPlugin.h"
$cfile "Entities/Pickup.h"
$cfile "Root.h"
$cfile "Vector3f.h"
$cfile "Vector3d.h"