Exported boat

- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
This commit is contained in:
Lukas Pioch
2017-05-24 19:02:18 +02:00
parent 84bdba345d
commit 73a3c4e3be
15 changed files with 315 additions and 19 deletions
+1 -1
View File
@@ -523,7 +523,7 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
a_Pkt.WriteBEInt8(BOAT_TYPE);
a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetType()));
a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetMaterial()));
a_Pkt.WriteBEInt8(BOAT_RIGHT_PADDLE_TURNING);
a_Pkt.WriteBEInt8(METADATA_TYPE_BOOL);