Dropped support for <1.7.x
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@@ -18,8 +18,8 @@
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// Adjust these if a new protocol is added or an old one is removed:
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#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2, 1.7.4, 1.7.5, 1.7.6, 1.7.7, 1.7.8, 1.7.9, 1.7.10, 1.8"
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#define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4, 5"
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#define MCS_CLIENT_VERSIONS "1.7.x, 1.8"
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#define MCS_PROTOCOL_VERSIONS "4, 5, 47"
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@@ -33,22 +33,6 @@ class cProtocolRecognizer :
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public:
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enum
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{
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PROTO_VERSION_1_2_5 = 29,
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PROTO_VERSION_1_3_2 = 39,
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PROTO_VERSION_1_4_2 = 47,
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PROTO_VERSION_1_4_4 = 49,
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PROTO_VERSION_1_4_6 = 51,
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PROTO_VERSION_1_5_0 = 60,
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PROTO_VERSION_1_5_2 = 61,
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PROTO_VERSION_1_6_1 = 73,
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PROTO_VERSION_1_6_2 = 74,
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PROTO_VERSION_1_6_3 = 77,
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PROTO_VERSION_1_6_4 = 78,
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PROTO_VERSION_NEXT,
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PROTO_VERSION_LATEST = PROTO_VERSION_NEXT - 1, ///< Automatically assigned to the last protocol version, this serves as the default for PrimaryServerVersion
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// These will be kept "under" the next / latest, because the next and latest are only needed for previous protocols
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PROTO_VERSION_1_7_2 = 4,
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PROTO_VERSION_1_7_6 = 5,
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PROTO_VERSION_1_8_0 = 47,
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@@ -150,23 +134,11 @@ protected:
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/// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
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bool TryRecognizeProtocol(void);
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/** Tries to recognize a protocol in the length-less family, based on m_Buffer; returns true if recognized.
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Handles protocols before release 1.7, that didn't include packet lengths, and started with a 0x02 handshake packet
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Note that length-less server ping is handled directly in TryRecognizeProtocol(), this function is called only
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when the 0x02 Handshake packet has been received
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*/
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bool TryRecognizeLengthlessProtocol(void);
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/** Tries to recognize a protocol in the leghted family (1.7+), based on m_Buffer; returns true if recognized.
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The packet length and type have already been read, type is 0
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The number of bytes remaining in the packet is passed as a_PacketLengthRemaining
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**/
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bool TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining);
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/** Called when the recognizer gets a length-less protocol's server ping packet
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Responds with server stats and destroys the client.
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*/
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void SendLengthlessServerPing(void);
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} ;
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