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Merge branch 'master' into ChunkLoader

Conflicts:
	src/ChunkSender.cpp
	src/ClientHandle.cpp
	src/World.h
This commit is contained in:
Howaner
2014-10-23 14:59:42 +02:00
240 changed files with 2398 additions and 2084 deletions

View File

@@ -107,7 +107,7 @@ cProtocol180::cProtocol180(cClientHandle * a_Client, const AString & a_ServerAdd
{
static int sCounter = 0;
cFile::CreateFolder("CommLogs");
AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(NULL), sCounter++, a_Client->GetIPString().c_str());
AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(nullptr), sCounter++, a_Client->GetIPString().c_str());
m_CommLogFile.Open(FileName, cFile::fmWrite);
}
}
@@ -146,7 +146,7 @@ void cProtocol180::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_
cPacketizer Pkt(*this, 0x1b); // Attach Entity packet
Pkt.WriteInt(a_Entity.GetUniqueID());
Pkt.WriteInt((a_Vehicle != NULL) ? a_Vehicle->GetUniqueID() : 0);
Pkt.WriteInt((a_Vehicle != nullptr) ? a_Vehicle->GetUniqueID() : 0);
Pkt.WriteBool(false);
}
@@ -234,7 +234,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
ASSERT(m_State == 3); // In game mode?
cWorld * World = m_Client->GetPlayer()->GetWorld();
bool ShouldUseChatPrefixes = (World == NULL) ? false : World->ShouldUseChatPrefixes();
bool ShouldUseChatPrefixes = (World == nullptr) ? false : World->ShouldUseChatPrefixes();
// Send the message to the client:
cPacketizer Pkt(*this, 0x02);
@@ -3110,7 +3110,7 @@ void cProtocol180::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
WriteByte(0xA8);
WriteItem(Frame.GetItem());
WriteByte(0x09);
WriteByte(Frame.GetRotation());
WriteByte(Frame.GetItemRotation());
break;
}
default: break;