Merge branch 'master' into ChunkLoader
Conflicts: src/ChunkSender.cpp src/ClientHandle.cpp src/World.h
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@@ -107,7 +107,7 @@ cProtocol180::cProtocol180(cClientHandle * a_Client, const AString & a_ServerAdd
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{
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static int sCounter = 0;
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cFile::CreateFolder("CommLogs");
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AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(NULL), sCounter++, a_Client->GetIPString().c_str());
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AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(nullptr), sCounter++, a_Client->GetIPString().c_str());
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m_CommLogFile.Open(FileName, cFile::fmWrite);
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}
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}
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@@ -146,7 +146,7 @@ void cProtocol180::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_
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cPacketizer Pkt(*this, 0x1b); // Attach Entity packet
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Pkt.WriteInt(a_Entity.GetUniqueID());
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Pkt.WriteInt((a_Vehicle != NULL) ? a_Vehicle->GetUniqueID() : 0);
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Pkt.WriteInt((a_Vehicle != nullptr) ? a_Vehicle->GetUniqueID() : 0);
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Pkt.WriteBool(false);
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}
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@@ -234,7 +234,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
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ASSERT(m_State == 3); // In game mode?
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cWorld * World = m_Client->GetPlayer()->GetWorld();
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bool ShouldUseChatPrefixes = (World == NULL) ? false : World->ShouldUseChatPrefixes();
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bool ShouldUseChatPrefixes = (World == nullptr) ? false : World->ShouldUseChatPrefixes();
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// Send the message to the client:
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cPacketizer Pkt(*this, 0x02);
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@@ -3110,7 +3110,7 @@ void cProtocol180::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
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WriteByte(0xA8);
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WriteItem(Frame.GetItem());
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WriteByte(0x09);
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WriteByte(Frame.GetRotation());
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WriteByte(Frame.GetItemRotation());
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break;
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}
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default: break;
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