Renamed HOOK_KILLED to HOOK_KILLING to match naming conventions.
Also tweaked the mechanics so that plugins may revive without dropping other plugins out of the picture. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1182 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -14,26 +14,23 @@ extern "C"
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#include "Bindings.h"
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#include "ManualBindings.h"
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#ifdef _WIN32
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// #include "wdirent.h"
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#else
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#include <dirent.h>
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#endif
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extern bool report_errors(lua_State * lua, int status);
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extern bool report_errors(lua_State* lua, int status);
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cPlugin_NewLua:
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cPlugin_NewLua::cPlugin_NewLua( const AString & a_PluginDirectory )
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cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
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: m_LuaState( 0 )
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, cWebPlugin()
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, cPlugin( a_PluginDirectory )
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, cPlugin(a_PluginDirectory)
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{
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}
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@@ -389,17 +386,17 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
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bool cPlugin_NewLua::OnKilled(cPawn & a_Killed, cEntity * a_Killer)
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bool cPlugin_NewLua::OnKilling(cPawn & a_Victim, cEntity * a_Killer)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLED);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLING);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, &a_Killed, "cPawn");
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tolua_pushusertype(m_LuaState, &a_Victim, "cPawn");
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tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
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if (!CallFunction(2, 1, FnName))
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@@ -1194,7 +1191,7 @@ const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
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case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe";
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case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
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case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
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case cPluginManager::HOOK_KILLED: return "OnKilled";
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case cPluginManager::HOOK_KILLING: return "OnKilling";
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case cPluginManager::HOOK_LOGIN: return "OnLogin";
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case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock";
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case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock";
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