Renamed HOOK_KILLED to HOOK_KILLING to match naming conventions.
Also tweaked the mechanics so that plugins may revive without dropping other plugins out of the picture. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1182 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 01/28/13 17:07:07.
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** Generated automatically by tolua++-1.0.92 on 01/28/13 17:46:12.
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*/
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#ifndef __cplusplus
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@@ -21260,7 +21260,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"HOOK_CRAFTING_NO_RECIPE",cPluginManager::HOOK_CRAFTING_NO_RECIPE);
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tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT);
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tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE);
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tolua_constant(tolua_S,"HOOK_KILLED",cPluginManager::HOOK_KILLED);
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tolua_constant(tolua_S,"HOOK_KILLING",cPluginManager::HOOK_KILLING);
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tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN);
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tolua_constant(tolua_S,"HOOK_PLAYER_BREAKING_BLOCK",cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
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tolua_constant(tolua_S,"HOOK_PLAYER_BROKEN_BLOCK",cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
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