Merge branch 'master' into entities
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+18
-5
@@ -1520,7 +1520,21 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
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}
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return true;
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}
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case E_BLOCK_COCOA_POD:
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{
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NIBBLETYPE TypeMeta = BlockMeta & 0x03;
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int GrowState = BlockMeta >> 2;
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if (GrowState < 2)
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{
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GrowState++;
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FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, (NIBBLETYPE) (GrowState << 2 | TypeMeta));
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BroadcastSoundParticleEffect(2005, a_BlockX, a_BlockY, a_BlockZ, 0);
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}
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return true;
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}
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case E_BLOCK_CROPS:
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{
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if (a_IsByBonemeal && !m_IsCropsBonemealable)
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@@ -3280,7 +3294,6 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster)
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return -1;
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}
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BroadcastSpawnEntity(*a_Monster);
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cPluginManager::Get()->CallHookSpawnedMonster(*this, *a_Monster);
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return a_Monster->GetUniqueID();
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@@ -3373,7 +3386,7 @@ void cWorld::SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTicke
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cRedstoneSimulator<cChunk, cWorld> * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile)
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cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile)
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{
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AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", "Incremental");
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@@ -3383,11 +3396,11 @@ cRedstoneSimulator<cChunk, cWorld> * cWorld::InitializeRedstoneSimulator(cIniFil
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SimulatorName = "Incremental";
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}
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cRedstoneSimulator<cChunk, cWorld> * res = nullptr;
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cRedstoneSimulator * res = nullptr;
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if (NoCaseCompare(SimulatorName, "Incremental") == 0)
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{
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res = MakeIncrementalRedstoneSimulator(*this);
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res = new cIncrementalRedstoneSimulator(*this);
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}
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else if (NoCaseCompare(SimulatorName, "noop") == 0)
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{
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