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SocketThread: clients aren't double-removed anymore.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@909 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-29 19:43:34 +00:00
parent 6eee04b1f9
commit 70546f25a0
3 changed files with 4 additions and 23 deletions

View File

@@ -149,7 +149,6 @@ private:
void PrepareSet (fd_set * a_Set, cSocket::xSocket & a_Highest); // Puts all sockets into the set, along with m_ControlSocket1
void ReadFromSockets(fd_set * a_Read); // Reads from sockets indicated in a_Read
void WriteToSockets (fd_set * a_Write); // Writes to sockets indicated in a_Write
void RemoveClosedSockets(void); // Removes sockets that have closed from m_Slots[]
} ;
typedef std::list<cSocketThread *> cSocketThreadList;