Merge remote-tracking branch 'upstream/master'
This commit is contained in:
+36
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 08/16/13 10:46:12.
|
||||
** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30.
|
||||
*/
|
||||
|
||||
#ifndef __cplusplus
|
||||
@@ -20372,6 +20372,40 @@ static int tolua_AllToLua_cRoot_SaveAllChunks00(lua_State* tolua_S)
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: BroadcastChat of class cRoot */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_BroadcastChat00
|
||||
static int tolua_AllToLua_cRoot_BroadcastChat00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) ||
|
||||
!tolua_iscppstring(tolua_S,2,0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0);
|
||||
const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0));
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL);
|
||||
#endif
|
||||
{
|
||||
self->BroadcastChat(a_Message);
|
||||
tolua_pushcppstring(tolua_S,(const char*)a_Message);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: GetProtocolVersionTextFromInt of class cRoot */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00
|
||||
static int tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00(lua_State* tolua_S)
|
||||
@@ -30174,6 +30208,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"QueueExecuteConsoleCommand",tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00);
|
||||
tolua_function(tolua_S,"GetTotalChunkCount",tolua_AllToLua_cRoot_GetTotalChunkCount00);
|
||||
tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cRoot_SaveAllChunks00);
|
||||
tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cRoot_BroadcastChat00);
|
||||
tolua_function(tolua_S,"GetProtocolVersionTextFromInt",tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00);
|
||||
tolua_endmodule(tolua_S);
|
||||
#ifdef __cplusplus
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 08/16/13 10:46:13.
|
||||
** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30.
|
||||
*/
|
||||
|
||||
/* Exported function */
|
||||
|
||||
@@ -296,7 +296,6 @@ bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnNam
|
||||
void cLuaState::Push(const AString & a_String)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushcppstring(m_LuaState, a_String);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -309,7 +308,6 @@ void cLuaState::Push(const AString & a_String)
|
||||
void cLuaState::Push(const AStringVector & a_Vector)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
lua_createtable(m_LuaState, a_Vector.size(), 0);
|
||||
int newTable = lua_gettop(m_LuaState);
|
||||
@@ -329,7 +327,6 @@ void cLuaState::Push(const AStringVector & a_Vector)
|
||||
void cLuaState::PushUserType(void * a_Object, const char * a_Type)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Object, a_Type);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -342,7 +339,6 @@ void cLuaState::PushUserType(void * a_Object, const char * a_Type)
|
||||
void cLuaState::Push(int a_Value)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushnumber(m_LuaState, a_Value);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -355,7 +351,6 @@ void cLuaState::Push(int a_Value)
|
||||
void cLuaState::Push(double a_Value)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushnumber(m_LuaState, a_Value);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -368,7 +363,6 @@ void cLuaState::Push(double a_Value)
|
||||
void cLuaState::Push(const char * a_Value)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushstring(m_LuaState, a_Value);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -381,7 +375,6 @@ void cLuaState::Push(const char * a_Value)
|
||||
void cLuaState::Push(bool a_Value)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushboolean(m_LuaState, a_Value ? 1 : 0);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -394,7 +387,6 @@ void cLuaState::Push(bool a_Value)
|
||||
void cLuaState::Push(cWorld * a_World)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_World, "cWorld");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -407,7 +399,6 @@ void cLuaState::Push(cWorld * a_World)
|
||||
void cLuaState::Push(cPlayer * a_Player)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -420,7 +411,6 @@ void cLuaState::Push(cPlayer * a_Player)
|
||||
void cLuaState::Push(const cPlayer * a_Player)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -433,7 +423,6 @@ void cLuaState::Push(const cPlayer * a_Player)
|
||||
void cLuaState::Push(cEntity * a_Entity)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Entity, "cEntity");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -446,7 +435,6 @@ void cLuaState::Push(cEntity * a_Entity)
|
||||
void cLuaState::Push(cMonster * a_Monster)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Monster, "cMonster");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -459,7 +447,6 @@ void cLuaState::Push(cMonster * a_Monster)
|
||||
void cLuaState::Push(cItem * a_Item)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Item, "cItem");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -472,7 +459,6 @@ void cLuaState::Push(cItem * a_Item)
|
||||
void cLuaState::Push(cItems * a_Items)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Items, "cItems");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -485,7 +471,6 @@ void cLuaState::Push(cItems * a_Items)
|
||||
void cLuaState::Push(cClientHandle * a_Client)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -498,7 +483,6 @@ void cLuaState::Push(cClientHandle * a_Client)
|
||||
void cLuaState::Push(cPickup * a_Pickup)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -511,7 +495,6 @@ void cLuaState::Push(cPickup * a_Pickup)
|
||||
void cLuaState::Push(cChunkDesc * a_ChunkDesc)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -524,7 +507,6 @@ void cLuaState::Push(cChunkDesc * a_ChunkDesc)
|
||||
void cLuaState::Push(const cCraftingGrid * a_Grid)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -537,7 +519,6 @@ void cLuaState::Push(const cCraftingGrid * a_Grid)
|
||||
void cLuaState::Push(const cCraftingRecipe * a_Recipe)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -550,7 +531,6 @@ void cLuaState::Push(const cCraftingRecipe * a_Recipe)
|
||||
void cLuaState::Push(TakeDamageInfo * a_TDI)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -563,7 +543,6 @@ void cLuaState::Push(TakeDamageInfo * a_TDI)
|
||||
void cLuaState::Push(cWindow * a_Window)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Window, "cWindow");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -576,7 +555,6 @@ void cLuaState::Push(cWindow * a_Window)
|
||||
void cLuaState::Push(cPlugin_NewLua * a_Plugin)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Plugin, "cPlugin_NewLua");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -589,7 +567,6 @@ void cLuaState::Push(cPlugin_NewLua * a_Plugin)
|
||||
void cLuaState::Push(const HTTPRequest * a_Request)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -602,7 +579,6 @@ void cLuaState::Push(const HTTPRequest * a_Request)
|
||||
void cLuaState::Push(cWebAdmin * a_WebAdmin)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -615,7 +591,6 @@ void cLuaState::Push(cWebAdmin * a_WebAdmin)
|
||||
void cLuaState::Push(const HTTPTemplateRequest * a_Request)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -628,7 +603,6 @@ void cLuaState::Push(const HTTPTemplateRequest * a_Request)
|
||||
void cLuaState::Push(cTNTEntity * a_TNTEntity)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -641,7 +615,6 @@ void cLuaState::Push(cTNTEntity * a_TNTEntity)
|
||||
void cLuaState::Push(cCreeper * a_Creeper)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -654,7 +627,6 @@ void cLuaState::Push(cCreeper * a_Creeper)
|
||||
void cLuaState::Push(Vector3i * a_Vector)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Vector, "Vector3i");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -667,7 +639,6 @@ void cLuaState::Push(Vector3i * a_Vector)
|
||||
void cLuaState::Push(void * a_Ptr)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
lua_pushnil(m_LuaState);
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -680,7 +651,6 @@ void cLuaState::Push(void * a_Ptr)
|
||||
void cLuaState::Push(cHopperEntity * a_Hopper)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
@@ -693,7 +663,6 @@ void cLuaState::Push(cHopperEntity * a_Hopper)
|
||||
void cLuaState::Push(cBlockEntity * a_BlockEntity)
|
||||
{
|
||||
ASSERT(IsValid());
|
||||
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
|
||||
|
||||
tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity");
|
||||
m_NumCurrentFunctionArgs += 1;
|
||||
|
||||
@@ -48,6 +48,16 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo
|
||||
|
||||
cLuaWindow::~cLuaWindow()
|
||||
{
|
||||
m_Contents.RemoveListener(*this);
|
||||
|
||||
// Must delete slot areas now, because they are referencing this->m_Contents and would try to access it in cWindow's
|
||||
// destructor, when the member is already gone.
|
||||
for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr)
|
||||
{
|
||||
delete *itr;
|
||||
}
|
||||
m_SlotAreas.clear();
|
||||
|
||||
ASSERT(m_OpenedBy.empty());
|
||||
}
|
||||
|
||||
|
||||
@@ -478,6 +478,18 @@ void cRoot::SaveAllChunks(void)
|
||||
|
||||
|
||||
|
||||
void cRoot::BroadcastChat(const AString & a_Message)
|
||||
{
|
||||
for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
|
||||
{
|
||||
itr->second->BroadcastChat(a_Message);
|
||||
} // for itr - m_WorldsByName[]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cRoot::ForEachPlayer(cPlayerListCallback & a_Callback)
|
||||
{
|
||||
for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
|
||||
|
||||
@@ -95,6 +95,9 @@ public:
|
||||
/// Saves all chunks in all worlds
|
||||
void SaveAllChunks(void); // tolua_export
|
||||
|
||||
/// Sends a chat message to all connected clients (in all worlds)
|
||||
void BroadcastChat(const AString & a_Message); // tolua_export
|
||||
|
||||
/// Calls the callback for each player in all worlds
|
||||
bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
|
||||
|
||||
|
||||
@@ -355,8 +355,13 @@ bool cServer::Tick(float a_Dt)
|
||||
m_PlayerCount += PlayerCountDiff;
|
||||
}
|
||||
|
||||
// Send the tick to the plugins, as well as let the plugin manager reload, if asked to (issue #102):
|
||||
cPluginManager::Get()->Tick(a_Dt);
|
||||
|
||||
// Let the Root process all the queued commands:
|
||||
cRoot::Get()->TickCommands();
|
||||
|
||||
// Tick all clients not yet assigned to a world:
|
||||
TickClients(a_Dt);
|
||||
|
||||
if (!m_bRestarting)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
|
||||
|
||||
cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec) :
|
||||
cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) :
|
||||
super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98),
|
||||
m_Counter(0),
|
||||
m_MaxFuseTime(a_FuseTimeInSec)
|
||||
@@ -19,7 +19,7 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec
|
||||
|
||||
|
||||
|
||||
cTNTEntity::cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec) :
|
||||
cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) :
|
||||
super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
|
||||
m_Counter(0),
|
||||
m_MaxFuseTime(a_FuseTimeInSec)
|
||||
|
||||
+4
-4
@@ -16,8 +16,8 @@ class cTNTEntity :
|
||||
public:
|
||||
CLASS_PROTODEF(cTNTEntity);
|
||||
|
||||
cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec);
|
||||
cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec);
|
||||
cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec);
|
||||
cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec);
|
||||
|
||||
// cEntity overrides:
|
||||
virtual bool Initialize(cWorld * a_World) override;
|
||||
@@ -25,8 +25,8 @@ public:
|
||||
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
|
||||
|
||||
protected:
|
||||
float m_Counter; ///< How much time has elapsed since the object was created, in seconds
|
||||
float m_MaxFuseTime; ///< How long the fuse is, in seconds
|
||||
double m_Counter; ///< How much time has elapsed since the object was created, in seconds
|
||||
double m_MaxFuseTime; ///< How long the fuse is, in seconds
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user