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Village houses are height-adjusted onto the terrain.

This commit is contained in:
madmaxoft
2014-05-17 21:54:04 +02:00
parent fc5c3abcba
commit 7004043c61
5 changed files with 67 additions and 7 deletions

View File

@@ -297,6 +297,17 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
cPiece::cConnector cPlacedPiece::GetRotatedConnector(size_t a_Index) const
{
cPiece::cConnectors Connectors = m_Piece->GetConnectors();
ASSERT(Connectors.size() >= a_Index);
return m_Piece->RotateMoveConnector(Connectors[a_Index], m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPieceGenerator: