Update entity sizes
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@@ -8,7 +8,7 @@
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cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed):
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Super(pkSnowball, a_Creator, a_Pos, 0.25, 0.25),
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Super(pkSnowball, a_Creator, a_Pos, 0.25f, 0.25f),
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m_DestroyTimer(-1)
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{
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SetSpeed(a_Speed);
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