Added first test to show the object can be created
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@@ -1,6 +1,9 @@
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#include "Globals.h"
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#include "BlockEntities/ChestEntity.h"
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typedef cItemCallback<cChestEntity> cChestCallback;
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#include "IncrementalRedstoneSimulator.inc"
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@@ -13,7 +16,6 @@
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#include "Blocks/BlockTripwireHook.h"
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#include "Blocks/BlockDoor.h"
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#include "Blocks/BlockPiston.h"
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#include "BlockEntities/ChestEntity.h"
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cRedstoneSimulator<cChunk, cWorld> * MakeIncrementalRedstoneSimulator(cWorld & a_World)
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{
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