Added first test to show the object can be created
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@@ -2,14 +2,15 @@
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#pragma once
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#include "BroadcastInterface.h"
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#include "../Mobs/Monster.h"
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#include "../Mobs/MonsterTypes.h"
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class cItems;
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typedef cItemCallback<cBlockEntity> cBlockEntityCallback;
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class cMonster;
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class cPlayer;
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class cWorldInterface
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@@ -33,7 +34,7 @@ public:
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virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0;
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/** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */
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virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0;
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virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) = 0;
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/** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */
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virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) = 0;
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