1
0

Unified the doxy-comment format.

This commit is contained in:
Mattes D
2015-07-31 16:49:10 +02:00
parent 41d7119a38
commit 6e4122e551
114 changed files with 878 additions and 859 deletions

View File

@@ -16,19 +16,18 @@ To create a queue of type T, instantiate a cQueue<T> object. You can also
modify the behavior of the queue when deleting items and when adding items
that are already in the queue by providing a second parameter, a class that
implements the functions Delete() and Combine(). An example is given in
cQueueFuncs and is used as the default behavior.
*/
cQueueFuncs and is used as the default behavior. */
/// This empty struct allows for the callback functions to be inlined
/** This empty struct allows for the callback functions to be inlined */
template <class T>
struct cQueueFuncs
{
public:
/// Called when an Item is deleted from the queue without being returned
/** Called when an Item is deleted from the queue without being returned */
static void Delete(T) {}
/// Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted
/** Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted */
static void Combine(T & a_existing, const T & a_new)
{
UNUSED(a_existing);
@@ -54,7 +53,7 @@ public:
~cQueue() {}
/// Enqueues an item to the queue, may block if other threads are accessing the queue.
/** Enqueues an item to the queue, may block if other threads are accessing the queue. */
void EnqueueItem(ItemType a_Item)
{
cCSLock Lock(m_CS);
@@ -63,7 +62,7 @@ public:
}
/// Enqueues an item in the queue if not already present (as determined by operator ==). Blocks other threads from accessing the queue.
/** Enqueues an item in the queue if not already present (as determined by operator ==). Blocks other threads from accessing the queue. */
void EnqueueItemIfNotPresent(ItemType a_Item)
{
cCSLock Lock(m_CS);
@@ -81,8 +80,8 @@ public:
}
/// Dequeues an item from the queue if any are present.
/// Returns true if successful. Value of item is undefined if dequeuing was unsuccessful.
/** Dequeues an item from the queue if any are present.
Returns true if successful. Value of item is undefined if dequeuing was unsuccessful. */
bool TryDequeueItem(ItemType & item)
{
cCSLock Lock(m_CS);
@@ -97,7 +96,7 @@ public:
}
/// Dequeues an item from the queue, blocking until an item is available.
/** Dequeues an item from the queue, blocking until an item is available. */
ItemType DequeueItem(void)
{
cCSLock Lock(m_CS);
@@ -113,7 +112,7 @@ public:
}
/// Blocks until the queue is empty.
/** Blocks until the queue is empty. */
void BlockTillEmpty(void)
{
cCSLock Lock(m_CS);
@@ -125,7 +124,7 @@ public:
}
/// Removes all Items from the Queue, calling Delete on each of them.
/** Removes all Items from the Queue, calling Delete on each of them. */
void Clear(void)
{
cCSLock Lock(m_CS);
@@ -137,8 +136,8 @@ public:
}
/// Returns the size at time of being called.
/// Do not use to determine whether to call DequeueItem(), use TryDequeueItem() instead
/** Returns the size at time of being called.
Do not use to determine whether to call DequeueItem(), use TryDequeueItem() instead */
size_t Size(void)
{
cCSLock Lock(m_CS);
@@ -146,8 +145,8 @@ public:
}
/// Removes the item from the queue. If there are multiple such items, only the first one is removed.
/// Returns true if the item has been removed, false if no such item found.
/** Removes the item from the queue. If there are multiple such items, only the first one is removed.
Returns true if the item has been removed, false if no such item found. */
bool Remove(ItemType a_Item)
{
cCSLock Lock(m_CS);
@@ -187,16 +186,16 @@ public:
}
private:
/// The contents of the queue
/** The contents of the queue */
QueueType m_Contents;
/// Mutex that protects access to the queue contents
/** Mutex that protects access to the queue contents */
cCriticalSection m_CS;
/// Event that is signalled when an item is added
/** Event that is signalled when an item is added */
cEvent m_evtAdded;
/// Event that is signalled when an item is removed (both dequeued or erased)
/** Event that is signalled when an item is removed (both dequeued or erased) */
cEvent m_evtRemoved;
};