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Unified the doxy-comment format.

This commit is contained in:
Mattes D
2015-07-31 16:49:10 +02:00
parent 41d7119a38
commit 6e4122e551
114 changed files with 878 additions and 859 deletions

View File

@@ -64,7 +64,7 @@ typedef std::vector<cCaveDefPoint> cCaveDefPoints;
/// A single non-branching tunnel of a WormNestCave
/** A single non-branching tunnel of a WormNestCave */
class cCaveTunnel
{
// The bounding box, including the radii around defpoints:
@@ -72,19 +72,19 @@ class cCaveTunnel
int m_MinBlockY, m_MaxBlockY;
int m_MinBlockZ, m_MaxBlockZ;
/// Generates the shaping defpoints for the ravine, based on the ravine block coords and noise
/** Generates the shaping defpoints for the cave, based on the cave block coords and noise */
void Randomize(cNoise & a_Noise);
/// Refines (adds and smooths) defpoints from a_Src into a_Dst; returns false if no refinement possible (segments too short)
/** Refines (adds and smooths) defpoints from a_Src into a_Dst; returns false if no refinement possible (segments too short) */
bool RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst);
/// Does rounds of smoothing, two passes of RefineDefPoints(), as long as they return true
/** Does rounds of smoothing, two passes of RefineDefPoints(), as long as they return true */
void Smooth(void);
/// Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block
/** Linearly interpolates the points so that the maximum distance between two neighbors is max 1 block */
void FinishLinear(void);
/// Calculates the bounding box of the points present
/** Calculates the bounding box of the points present */
void CalcBoundingBox(void);
public:
@@ -96,7 +96,7 @@ public:
cNoise & a_Noise
);
/// Carves the tunnel into the chunk specified
/** Carves the tunnel into the chunk specified */
void ProcessChunk(
int a_ChunkX, int a_ChunkZ,
cChunkDef::BlockTypes & a_BlockTypes,
@@ -115,7 +115,7 @@ typedef std::vector<cCaveTunnel *> cCaveTunnels;
/// A collection of connected tunnels, possibly branching.
/** A collection of connected tunnels, possibly branching. */
class cStructGenWormNestCaves::cCaveSystem :
public cGridStructGen::cStructure
{
@@ -135,13 +135,13 @@ protected:
void Clear(void);
/// Generates a_Segment successive tunnels, with possible branches. Generates the same output for the same [x, y, z, a_Segments]
/** Generates a_Segment successive tunnels, with possible branches. Generates the same output for the same [x, y, z, a_Segments] */
void GenerateTunnelsFromPoint(
int a_OriginX, int a_OriginY, int a_OriginZ,
cNoise & a_Noise, int a_Segments
);
/// Returns a radius based on the location provided.
/** Returns a radius based on the location provided. */
int GetRadius(cNoise & a_Noise, int a_OriginX, int a_OriginY, int a_OriginZ);
// cGridStructGen::cStructure overrides: