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Fixed a crash bug

This commit is contained in:
Tiger Wang
2014-02-03 22:24:22 +00:00
parent a3759c1462
commit 6de8c09fe0
2 changed files with 5 additions and 11 deletions

View File

@@ -230,7 +230,7 @@ void cClientHandle::Authenticate(void)
if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
{
AString JoinMessage;
AppendPrintf(JoinMessage, "%s[JOIN] %s%s has joined the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
AppendPrintf(JoinMessage, "%s[JOIN] %s%s has joined the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), GetUsername().c_str());
cRoot::Get()->BroadcastChat(JoinMessage);
LOGINFO("Player %s has joined the game.", m_Username.c_str());
}
@@ -2461,13 +2461,7 @@ void cClientHandle::SocketClosed(void)
if (m_Username != "") // Ignore client pings
{
if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected"))
{
AString DisconnectMessage;
Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
cRoot::Get()->BroadcastChat(DisconnectMessage);
LOGINFO("Player %s has left the game.", m_Username.c_str());
}
cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected");
}
Destroy();