Removed old sound-configuration for doors
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@@ -109,15 +109,6 @@ void cBlockDoorHandler::OnPlacedByPlayer(
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const char * cBlockDoorHandler::GetStepSound(void)
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{
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return (m_BlockType == E_BLOCK_WOODEN_DOOR) ? "step.wood" : "step.stone";
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}
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NIBBLETYPE cBlockDoorHandler::MetaRotateCCW(NIBBLETYPE a_Meta)
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{
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if (a_Meta & 0x08)
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