1
0

cSetChunkData constructor explicitly requires std::move() instead of

unsafely stealing data
This commit is contained in:
Woazboat
2015-04-27 21:18:21 +02:00
parent 0bfcd62556
commit 6caf08da99
4 changed files with 12 additions and 10 deletions

View File

@@ -431,7 +431,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
IsLightValid ? BlockLight : nullptr,
IsLightValid ? SkyLight : nullptr,
nullptr, Biomes,
Entities, BlockEntities,
std::move(Entities), std::move(BlockEntities),
false
));
m_World->QueueSetChunkData(SetChunkData);