Style: Normalized spaces after if, for and while.
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@@ -140,7 +140,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun
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continue;
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}
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if((itr->y > 0) && (!DoesBurnForever(a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z))))
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if ((itr->y > 0) && (!DoesBurnForever(a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z))))
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{
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a_Chunk->SetMeta(x, y, z, BlockMeta + 1);
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}
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