Style: Normalized spaces after if, for and while.
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@@ -1530,11 +1530,12 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
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m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType);
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if ( // Queue block to be sent only if ...
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// Queue block to be sent only if ...
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if (
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a_SendToClients && // ... we are told to do so AND ...
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(
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(OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ...
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!( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics:
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!( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them):
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((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water
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((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water
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((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water
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