Added cPlugin_NewLua::GetLocalDirectory() and exported it to Lua so plugins can store their settings in their own folder.
Core now stores banned players and whitelist data in its own directory git-svn-id: http://mc-server.googlecode.com/svn/trunk@850 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -48,6 +48,7 @@ public: //tolua_export
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virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
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const AString & GetDirectory(void) const {return m_Directory; }
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AString GetLocalDirectory(void) const; //tolua_export
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virtual void SetName( const AString & a_Name ) override { cPlugin::SetName(a_Name); }
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