Implement Forge protocol handshake support (#3869)
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363
src/Protocol/ForgeHandshake.cpp
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363
src/Protocol/ForgeHandshake.cpp
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// ForgeHandshake.cpp
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// Implements Forge protocol handshaking
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#include "Globals.h"
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#include "ForgeHandshake.h"
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#include "json/json.h"
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#include "../Server.h"
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#include "../ByteBuffer.h"
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#include "../Bindings/PluginManager.h"
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#include "../ClientHandle.h"
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#include "../Root.h"
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/** Discriminator byte values prefixing the FML|HS packets to determine their type. */
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namespace Discriminator
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{
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static const Int8 ServerHello = 0;
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static const Int8 ClientHello = 1;
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static const Int8 ModList = 2;
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static const Int8 RegistryData = 3;
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// static const Int8 HandshakeReset = -2;
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static const Int8 HandshakeAck = -1;
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}
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/** Client handshake state phases. */
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namespace ClientPhase
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{
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static const Int8 WAITINGSERVERDATA = 2;
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static const Int8 WAITINGSERVERCOMPLETE = 3;
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static const Int8 PENDINGCOMPLETE = 4;
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static const Int8 COMPLETE = 5;
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}
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/** Server handshake state phases. */
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namespace ServerPhase
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{
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static const Int8 WAITINGCACK = 2;
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static const Int8 COMPLETE = 3;
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}
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cForgeHandshake::cForgeHandshake(cClientHandle *a_Client) :
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m_IsForgeClient(false),
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m_Errored(false),
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m_Client(a_Client)
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{
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}
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void cForgeHandshake::SetError(const AString & message)
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{
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LOGD("Forge handshake error: %s", message.c_str());
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m_Errored = true;
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}
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void cForgeHandshake::AugmentServerListPing(Json::Value & a_ResponseValue)
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{
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auto ProtocolVersion = m_Client->GetProtocolVersion();
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auto & Mods = cRoot::Get()->GetServer()->GetRegisteredForgeMods(ProtocolVersion);
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if (Mods.empty())
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{
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return;
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}
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LOGD("Received server ping from version: %d", ProtocolVersion);
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Json::Value Modinfo;
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Modinfo["type"] = "FML";
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Json::Value ModList(Json::arrayValue);
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for (auto & item: Mods)
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{
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Json::Value Mod;
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Mod["modid"] = item.first;
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Mod["version"] = item.second;
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ModList.append(Mod);
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}
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Modinfo["modList"] = ModList;
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a_ResponseValue["modinfo"] = Modinfo;
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}
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void cForgeHandshake::BeginForgeHandshake(const AString & a_Name, const cUUID & a_UUID, const Json::Value & a_Properties)
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{
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ASSERT(m_IsForgeClient);
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m_Name = a_Name;
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m_UUID = a_UUID;
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m_Properties = a_Properties;
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static const std::array<AString, 5> Channels{{ "FML|HS", "FML", "FML|MP", "FML", "FORGE" }};
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AString ChannelsString;
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for (auto & Channel: Channels)
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{
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ChannelsString.append(Channel);
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ChannelsString.push_back('\0');
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}
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m_Client->SendPluginMessage("REGISTER", ChannelsString);
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SendServerHello();
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}
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void cForgeHandshake::SendServerHello()
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{
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AString Message;
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cByteBuffer Buf(6);
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// Discriminator | Byte | Always 0 for ServerHello
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Buf.WriteBEInt8(Discriminator::ServerHello);
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// FML protocol Version | Byte | Determined from NetworkRegistery. Currently 2.
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Buf.WriteBEInt8(2);
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// Dimension TODO
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Buf.WriteBEInt32(0);
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Buf.ReadAll(Message);
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m_Client->SendPluginMessage("FML|HS", Message);
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}
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AStringMap cForgeHandshake::ParseModList(const char * a_Data, size_t a_Size)
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{
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AStringMap Mods;
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if (a_Size < 4)
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{
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SetError(Printf("ParseModList invalid packet, missing length (size = " SIZE_T_FMT ")", a_Size));
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return Mods;
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}
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cByteBuffer Buf(a_Size);
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Buf.Write(a_Data, a_Size);
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UInt32 NumMods;
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if (!Buf.ReadVarInt32(NumMods))
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{
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SetError("ParseModList failed to read mod count");
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return Mods;
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}
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for (UInt32 i = 0; i < NumMods; ++i)
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{
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AString Name, Version;
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if (!Buf.ReadVarUTF8String(Name))
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{
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SetError(Printf("ParseModList failed to read mod name at i = %d", i));
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break;
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}
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if (!Buf.ReadVarUTF8String(Version))
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{
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SetError(Printf("ParseModList failed to read mod version at i = %d", i));
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break;
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}
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Mods.insert({Name, Version});
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}
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return Mods;
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}
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void cForgeHandshake::HandleClientHello(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
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{
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if (a_Size == 2)
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{
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int FmlProtocolVersion = a_Data[1];
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LOGD("Received ClientHello with FML protocol version %d", FmlProtocolVersion);
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if (FmlProtocolVersion != 2)
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{
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SetError(Printf("Unsupported FML client protocol version received in ClientHello: %d", FmlProtocolVersion));
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}
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}
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else
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{
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SetError(Printf("Received unexpected length of ClientHello: " SIZE_T_FMT, a_Size));
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}
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}
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void cForgeHandshake::HandleModList(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
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{
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LOGD("Received ModList");
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auto ClientMods = ParseModList(a_Data + 1, a_Size - 1);
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AString ClientModsString;
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for (auto & item: ClientMods)
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{
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AppendPrintf(ClientModsString, "%s@%s, ", item.first.c_str(), item.second.c_str());
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}
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LOG("Client connected with " SIZE_T_FMT " mods: %s", ClientMods.size(), ClientModsString.c_str());
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m_Client->m_ForgeMods = ClientMods;
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// Let the plugins know about this event, they may refuse the player:
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if (cRoot::Get()->GetPluginManager()->CallHookLoginForge(*a_Client, ClientMods))
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{
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SetError("Modded client refused by plugin");
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return;
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}
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// Send server ModList
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// Send server-side Forge mods registered by plugins
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const auto & ServerMods = m_Client->GetForgeMods();
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const auto ModCount = ServerMods.size();
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cByteBuffer Buf(256 * ModCount);
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Buf.WriteBEInt8(Discriminator::ModList);
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Buf.WriteVarInt32(static_cast<UInt32>(ModCount));
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for (const auto & item: ServerMods)
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{
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Buf.WriteVarUTF8String(item.first); // name
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Buf.WriteVarUTF8String(item.second); // version
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}
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AString ServerModList;
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Buf.ReadAll(ServerModList);
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m_Client->SendPluginMessage("FML|HS", ServerModList);
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}
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void cForgeHandshake::HandleHandshakeAck(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
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{
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if (a_Size != 2)
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{
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SetError(Printf("Unexpected HandshakeAck packet length: " SIZE_T_FMT "", a_Size));
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return;
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}
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auto Phase = a_Data[1];
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LOGD("Received client HandshakeAck with phase = %d", Phase);
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switch (Phase)
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{
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case ClientPhase::WAITINGSERVERDATA:
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{
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cByteBuffer Buf(1024);
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Buf.WriteBEInt8(Discriminator::RegistryData);
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// TODO: send real registry data
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bool HasMore = false;
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AString RegistryName = "potions";
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UInt32 NumIDs = 0;
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UInt32 NumSubstitutions = 0;
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UInt32 NumDummies = 0;
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Buf.WriteBool(HasMore);
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Buf.WriteVarUTF8String(RegistryName);
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Buf.WriteVarInt32(NumIDs);
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Buf.WriteVarInt32(NumSubstitutions);
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Buf.WriteVarInt32(NumDummies);
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AString RegistryData;
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Buf.ReadAll(RegistryData);
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m_Client->SendPluginMessage("FML|HS", RegistryData);
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break;
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}
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case ClientPhase::WAITINGSERVERCOMPLETE:
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{
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LOGD("Client finished receiving registry data; acknowledging");
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AString Ack;
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Ack.push_back(Discriminator::HandshakeAck);
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Ack.push_back(ServerPhase::WAITINGCACK);
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m_Client->SendPluginMessage("FML|HS", Ack);
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break;
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}
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case ClientPhase::PENDINGCOMPLETE:
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{
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LOGD("Client is pending completion; sending complete ack");
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AString Ack;
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Ack.push_back(Discriminator::HandshakeAck);
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Ack.push_back(ServerPhase::COMPLETE);
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m_Client->SendPluginMessage("FML|HS", Ack);
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break;
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}
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case ClientPhase::COMPLETE:
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{
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// Now finish logging in
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m_Client->FinishAuthenticate(m_Name, m_UUID, m_Properties);
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break;
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}
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default:
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{
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SetError(Printf("Received unknown phase in Forge handshake acknowledgement: %d", Phase));
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break;
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}
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}
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}
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void cForgeHandshake::DataReceived(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
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{
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if (!m_IsForgeClient)
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{
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SetError(Printf("Received unexpected Forge data from non-Forge client (" SIZE_T_FMT " bytes)", a_Size));
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return;
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}
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if (m_Errored)
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{
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LOGD("Received unexpected Forge data when in errored state, ignored");
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return;
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}
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if (a_Size <= 1)
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{
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SetError(Printf("Received unexpectedly short Forge data (" SIZE_T_FMT " bytes)", a_Size));
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return;
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}
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auto Discriminator = a_Data[0];
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switch (Discriminator)
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{
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case Discriminator::ClientHello: HandleClientHello(a_Client, a_Data, a_Size); break;
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case Discriminator::ModList: HandleModList(a_Client, a_Data, a_Size); break;
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case Discriminator::HandshakeAck: HandleHandshakeAck(a_Client, a_Data, a_Size); break;
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default:
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{
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SetError(Printf("Unexpected Forge packet %d received", Discriminator));
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return;
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}
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}
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}
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