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Fixed ClientHandle:GetProtocolVersion returning wrong number.

This commit is contained in:
Mattes D
2017-01-23 17:42:52 +01:00
parent b872f9bef7
commit 6b0c795655
4 changed files with 7 additions and 13 deletions

View File

@@ -680,7 +680,7 @@ void cClientHandle::HandlePing(void)
bool cClientHandle::HandleLogin(UInt32 a_ProtocolVersion, const AString & a_Username)
bool cClientHandle::HandleLogin(const AString & a_Username)
{
{
cCSLock lock(m_CSState);
@@ -696,16 +696,10 @@ bool cClientHandle::HandleLogin(UInt32 a_ProtocolVersion, const AString & a_User
// LOGD("Handling login for client %s @ %s (%p), state = %d", a_Username.c_str(), m_IPString.c_str(), static_cast<void *>(this), m_State.load());
// If the protocol version hasn't been set yet, set it now:
if (m_ProtocolVersion == 0)
{
m_ProtocolVersion = a_ProtocolVersion;
}
m_Username = a_Username;
// Let the plugins know about this event, they may refuse the player:
if (cRoot::Get()->GetPluginManager()->CallHookLogin(*this, a_ProtocolVersion, a_Username))
if (cRoot::Get()->GetPluginManager()->CallHookLogin(*this, m_ProtocolVersion, a_Username))
{
Destroy();
return false;