Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@380 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -8,6 +8,7 @@
|
||||
#include "Globals.h"
|
||||
#include "WorldStorage.h"
|
||||
#include "WSSCompact.h"
|
||||
#include "WSSAnvil.h"
|
||||
#include "cWorld.h"
|
||||
#include "cChunkGenerator.h"
|
||||
#include "cEntity.h"
|
||||
@@ -270,7 +271,8 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
|
||||
void cWorldStorage::InitSchemas(void)
|
||||
{
|
||||
// The first schema added is considered the default
|
||||
m_Schemas.push_back(new cWSSCompact(m_World));
|
||||
m_Schemas.push_back(new cWSSCompact (m_World));
|
||||
m_Schemas.push_back(new cWSSAnvil (m_World));
|
||||
m_Schemas.push_back(new cWSSForgetful(m_World));
|
||||
// Add new schemas here
|
||||
|
||||
|
||||
Reference in New Issue
Block a user