BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
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co-authored by
Alexander Harkness
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6a0669fb98
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68cced73af
@@ -13,16 +13,12 @@ class cBlockCobWebHandler :
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public cBlockHandler
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{
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public:
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cBlockCobWebHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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using cBlockHandler::cBlockHandler;
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private:
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override
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{
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// Silk touch gives cobweb, anything else gives just string:
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if (ToolHasSilkTouch(a_Tool))
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@@ -39,7 +35,7 @@ public:
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_Meta);
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return 3;
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