Removed long function wrapping
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@@ -69,8 +69,7 @@ void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_E
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}
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m_EntityEffects[a_EffectType] = a_Effect;
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m_World->BroadcastEntityEffect(*this, a_EffectType, a_Effect.GetIntensity(),
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a_Effect.m_Ticks * a_Effect.GetDistanceModifier());
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m_World->BroadcastEntityEffect(*this, a_EffectType, a_Effect.GetIntensity(), a_Effect.m_Ticks * a_Effect.GetDistanceModifier());
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}
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