diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp index c66d20082..072326eb6 100644 --- a/source/cChunkGenerator.cpp +++ b/source/cChunkGenerator.cpp @@ -21,7 +21,7 @@ typedef std::list< ChunkCoord > ChunkCoordList; const int QUEUE_WARNING_LIMIT = 1000; /// If the generation queue size exceeds this number, chunks with no clients will be skipped -const int QUEUE_SKIP_LIMIT = 50; +const int QUEUE_SKIP_LIMIT = 500; @@ -155,12 +155,15 @@ void cChunkGenerator::Execute(void) Lock.Unlock(); // Unlock ASAP m_evtRemoved.Set(); - if ( - m_World->IsChunkValid(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ) || - (SkipEnabled && m_World->HasChunkAnyClients(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ)) - ) + if (m_World->IsChunkValid(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ)) { - // Already generated / overload-skip, ignore request + // Already generated, ignore request + continue; + } + + if (SkipEnabled && !m_World->HasChunkAnyClients(coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ)) + { + LOGWARNING("Chunk generator overloaded, skipping chunk [%d, %d, %d] (HasClients: %d)", coords.m_ChunkX, coords.m_ChunkY, coords.m_ChunkZ); continue; }